Post by Unknown Fate 전 on Mar 4, 2007 18:20:06 GMT -5
"Battlechip Store here!! Come and buy your battlechips! More will come as soon as possible!!" a rather old Higsby said.
"Here is our stock." Numberman said.
Name: CyberSword
Element: Sword
DMG: 80
Description: A cyber sword appears in a hand and is used to slash
Effect: None
Range: Physical
Zennies: 100
Name: WideSword
Element: Sword
DMG: 80
Description: A cyber sword that has more width appears in a hand and is used to slash wider distances.
Effect: None
Range: Physical
Zennies: 100
Name: PanelOut
Element: Null
DMG: None
Description: The ground is broken away leaving a hole.
Effect: If stepped in hole whoever is in there cannot dodge/move for one turn.
Range: Physical
Zennies: 50
Name: Reflector
Element: Null
DMG: 60 Counterback
Description: A shield appears in front of user and if hit a shockwave will counter back.
Effect: Counter
Range: Projectile
Zennies: 120
Name: Thunder
Element: Lightning
DMG: Thunder
Description: A ball of thunder follows an opponent, after a while it will vanish.
Effect: Stun
Range: Projectile
Zennies: 160
Name: Cannon
Element: Null
DMG: 40
Description: A cannon forms in a hand and shoots a ball of energy at opponent.
Effect: None
Range: Projectile
Zennies: 80
Name: Stand Cannon
Element: Null
DMG: 40
Description: A Cannon would stand from a distance, that was summoned by the user. It will shoot a ball of energy at an opponent.
Effect: None
Range: Projectile
Zennies: 120
Name: MiniBoomer
Element: Null
DMG: 50
Description: Throws a bomb at an opponent
Effect: None
Range: Projectile
Zennies: 90
Name: CrackShot
Element: Break
DMG: 60
Description: Lifts a panel out leaving a whole, and shoots it at an opponent.
Effect: If stepped in, whoever stepped in the whole they cannot dodge/move for one turn.
Range: Projectile
Zennies: 120
Name: Snake
Element: Wood
DMG: 30 per Snake
Description: A snake comes out of broken panels and shoots at opponent(s)
Effect: Can hit multiple opponents.
Range: Projectile
Zennies: 150
Name: Flame Tower
Element: Fire
DMG: 100
Description: User concentrates data into fire and a tower of fire follows an opponent.
Effect: None
Range: Projectile
Zennies: 300
Name: Aqua Tower
Element: Aqua
DMG: 100
Description: User concentrates data into water and a tower of water follows an opponent.
Effect: None
Range: Projectile
Zennies: 300
Name: Woody Tower
Element: Wood
DMG: 100
Description: User concentrates data into wood and a tower of wood follows an opponent, one by one.
Effect: None
Range: Projectile
Zennies: 300
Name: Number Ball
Element: Null
DMG: The last to digits of your HP. 4 Hits
Description: Four giant balls roll to hit opponent.
Effect: None
Range: Projectile
Zennies: 500
Name: Rocket
Element: Break
DMG: 120
Description: A rocket shoots towards an opponent.
Effect: Pierce
Range: Projectile
Zennies: 150
Name: Shurikens
Element: Invisible
DMG: 20, 4 hits
Description: User throws 4 shurikens.
Effect: None
Range: Projectile
Zennies: 140
Name: Blast Ball
Element: Break
DMG: 200
Description: When thrown user waits 3 turns until an explosion.
Effect: None
Range: Projectile
Zennies: 400
Name: Fire Sword
Element: Fire
DMG: 120
Description: A sword of fire appears in a hand and is used to slash.
Effect: Burn
Range: Physical
Zennies: 200
Name: Aqua Sword
Element: Aqua
DMG: 120
Description: A sword of water appears in a hand and is used to slash.
Effect: None
Range: Physical
Zennies: 200
Name: Electric Blade
Element: Lightning
DMG: 120
Description: A sword of electricity appears in a hand and is used to slash.
Effect: Stun
Range: Physical
Zennies: 200
Name: Bamboo Sword
Element: Wood
DMG: 120
Description: A sword made of bamboo appears in a hand and is used to slash.
Effect: None
Range: Physical
Zennies: 200
Name: Wind Barrier
Element: Wind
DMG: None
Description: A barrier of wind surrounds user to stop a single attack.
Effect: None
Range: Physical
Zennies: 300
Name: Air Sword
Element: Wind
DMG: 120
Description: A sword made of wind is used to slash.
Effect: Can hit opponents from a distance.
Range: Physical and Projectile
Zennies: 200
Name: Sandstorm
Element: Null
DMG: 10 every turn
Description: A monstrous Sandstorm storms the field and flays the flesh of the navis.
Effect: Blind
Range: Projectile
Zennies: 230
Name: Freezing Torrent
Element: Aqua
DMG: 50
Description: A roaring torrent rises in a huge wave and crashes down onto the field, freezing all enemies. Airborne enemies aren't effected by the freeze.
Effect: Freeze, Wind type enemies are not affected.
Range: Projectile
Zennies: 220
Name:Swordplay
Element: Sword
DMG: 80
Description: The user gains a pair of dual swords. One for attacking the other for counter-attacks. When using it for countering if the user's SPD is the same or higher than the opponent(s) they cannot dodge the counter-attack. When the counter is successful and the user's SPD is same or higher than the opponent(s) before even countering the user stuns the opponent then counters.
Effect: Temporary Stun to negate dodging the counter.
Range: Physical
Zennies:175
"Here is our stock." Numberman said.
Name: CyberSword
Element: Sword
DMG: 80
Description: A cyber sword appears in a hand and is used to slash
Effect: None
Range: Physical
Zennies: 100
Name: WideSword
Element: Sword
DMG: 80
Description: A cyber sword that has more width appears in a hand and is used to slash wider distances.
Effect: None
Range: Physical
Zennies: 100
Name: PanelOut
Element: Null
DMG: None
Description: The ground is broken away leaving a hole.
Effect: If stepped in hole whoever is in there cannot dodge/move for one turn.
Range: Physical
Zennies: 50
Name: Reflector
Element: Null
DMG: 60 Counterback
Description: A shield appears in front of user and if hit a shockwave will counter back.
Effect: Counter
Range: Projectile
Zennies: 120
Name: Thunder
Element: Lightning
DMG: Thunder
Description: A ball of thunder follows an opponent, after a while it will vanish.
Effect: Stun
Range: Projectile
Zennies: 160
Name: Cannon
Element: Null
DMG: 40
Description: A cannon forms in a hand and shoots a ball of energy at opponent.
Effect: None
Range: Projectile
Zennies: 80
Name: Stand Cannon
Element: Null
DMG: 40
Description: A Cannon would stand from a distance, that was summoned by the user. It will shoot a ball of energy at an opponent.
Effect: None
Range: Projectile
Zennies: 120
Name: MiniBoomer
Element: Null
DMG: 50
Description: Throws a bomb at an opponent
Effect: None
Range: Projectile
Zennies: 90
Name: CrackShot
Element: Break
DMG: 60
Description: Lifts a panel out leaving a whole, and shoots it at an opponent.
Effect: If stepped in, whoever stepped in the whole they cannot dodge/move for one turn.
Range: Projectile
Zennies: 120
Name: Snake
Element: Wood
DMG: 30 per Snake
Description: A snake comes out of broken panels and shoots at opponent(s)
Effect: Can hit multiple opponents.
Range: Projectile
Zennies: 150
Name: Flame Tower
Element: Fire
DMG: 100
Description: User concentrates data into fire and a tower of fire follows an opponent.
Effect: None
Range: Projectile
Zennies: 300
Name: Aqua Tower
Element: Aqua
DMG: 100
Description: User concentrates data into water and a tower of water follows an opponent.
Effect: None
Range: Projectile
Zennies: 300
Name: Woody Tower
Element: Wood
DMG: 100
Description: User concentrates data into wood and a tower of wood follows an opponent, one by one.
Effect: None
Range: Projectile
Zennies: 300
Name: Number Ball
Element: Null
DMG: The last to digits of your HP. 4 Hits
Description: Four giant balls roll to hit opponent.
Effect: None
Range: Projectile
Zennies: 500
Name: Rocket
Element: Break
DMG: 120
Description: A rocket shoots towards an opponent.
Effect: Pierce
Range: Projectile
Zennies: 150
Name: Shurikens
Element: Invisible
DMG: 20, 4 hits
Description: User throws 4 shurikens.
Effect: None
Range: Projectile
Zennies: 140
Name: Blast Ball
Element: Break
DMG: 200
Description: When thrown user waits 3 turns until an explosion.
Effect: None
Range: Projectile
Zennies: 400
Name: Fire Sword
Element: Fire
DMG: 120
Description: A sword of fire appears in a hand and is used to slash.
Effect: Burn
Range: Physical
Zennies: 200
Name: Aqua Sword
Element: Aqua
DMG: 120
Description: A sword of water appears in a hand and is used to slash.
Effect: None
Range: Physical
Zennies: 200
Name: Electric Blade
Element: Lightning
DMG: 120
Description: A sword of electricity appears in a hand and is used to slash.
Effect: Stun
Range: Physical
Zennies: 200
Name: Bamboo Sword
Element: Wood
DMG: 120
Description: A sword made of bamboo appears in a hand and is used to slash.
Effect: None
Range: Physical
Zennies: 200
Name: Wind Barrier
Element: Wind
DMG: None
Description: A barrier of wind surrounds user to stop a single attack.
Effect: None
Range: Physical
Zennies: 300
Name: Air Sword
Element: Wind
DMG: 120
Description: A sword made of wind is used to slash.
Effect: Can hit opponents from a distance.
Range: Physical and Projectile
Zennies: 200
Name: Sandstorm
Element: Null
DMG: 10 every turn
Description: A monstrous Sandstorm storms the field and flays the flesh of the navis.
Effect: Blind
Range: Projectile
Zennies: 230
Name: Freezing Torrent
Element: Aqua
DMG: 50
Description: A roaring torrent rises in a huge wave and crashes down onto the field, freezing all enemies. Airborne enemies aren't effected by the freeze.
Effect: Freeze, Wind type enemies are not affected.
Range: Projectile
Zennies: 220
Name:Swordplay
Element: Sword
DMG: 80
Description: The user gains a pair of dual swords. One for attacking the other for counter-attacks. When using it for countering if the user's SPD is the same or higher than the opponent(s) they cannot dodge the counter-attack. When the counter is successful and the user's SPD is same or higher than the opponent(s) before even countering the user stuns the opponent then counters.
Effect: Temporary Stun to negate dodging the counter.
Range: Physical
Zennies:175