Post by Bugman on Nov 28, 2005 20:25:44 GMT -5
OK, welcome to my Dungeons and Dragons RPG. I will not be playing it. I am the Dungeon Master that makes up the adventure. I do not have alot of creatures but I am getting a monster manual and I will make some up. Anyway, just choose the name of your character and what class and race you want out of my lists and I will make a character sheet for you. It may take a while. I have them with me but you better save them to something if you want to remember. Onto the lists!
Races:
Human
Dwarf
Elf
Gnome
Half-elf
Half-orc
Halfling
Classes:
Barbarian-A ferocious warrior who uses fury and instinct to bring down foes.
Bard-A performer whose music works magic-a wanderer, a tale-teller, and a jack-of-all trades.
Cleric-A master of divine magic and a capable warrior as well.
Druid-One who draws energy from the natural world to cast divine spells and gain strange magical powers.
Fighter-A warrior with exceptional combat Capability and unequaled skill with weapons.
Monk-A martial artist whose unarmed strikes hit fast and hard-a master of exotic powers.
Paladin-A champian of justice and destroyer of evil, protected and streghtened by an array of divine powers.
Ranger-A cunning, skilled warrior of the wilderness.
Rogue-A tricky, skillful scout and spy who wins the battle by stealth rather than brute force.
Sorcerer-A spellcaster with inborn magical ability.
Wizard-A potent spellcaster schooled with the arcane arts.
OK, as soon as someone joins we will begin. You can always join, and you travel together.
Races:
Human
Dwarf
Elf
Gnome
Half-elf
Half-orc
Halfling
Classes:
Barbarian-A ferocious warrior who uses fury and instinct to bring down foes.
Bard-A performer whose music works magic-a wanderer, a tale-teller, and a jack-of-all trades.
Cleric-A master of divine magic and a capable warrior as well.
Druid-One who draws energy from the natural world to cast divine spells and gain strange magical powers.
Fighter-A warrior with exceptional combat Capability and unequaled skill with weapons.
Monk-A martial artist whose unarmed strikes hit fast and hard-a master of exotic powers.
Paladin-A champian of justice and destroyer of evil, protected and streghtened by an array of divine powers.
Ranger-A cunning, skilled warrior of the wilderness.
Rogue-A tricky, skillful scout and spy who wins the battle by stealth rather than brute force.
Sorcerer-A spellcaster with inborn magical ability.
Wizard-A potent spellcaster schooled with the arcane arts.
OK, as soon as someone joins we will begin. You can always join, and you travel together.